Murphy's Laws of Computing 1. When computing, whatever happens, behave as though you meant it to happen. 2. When you get to the point where you really understand your computer, it's probably obsolete. 3. The first place to look for information is in the section of the manual where you least expect to find it. 4. When the going gets tough, upgrade. 5. For every action, there is an equal and opposite malfunction. 6. To err is human.. to blame your computer for your mistakes is even more human, it is downright natural. 7. He who laughs last probably made a back-up. 8. If at first you do n ... read more
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Chuck Norris can make a Java Program in visual studio 2010.
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Why was the computer tired when he got home? Because he had a hard drive.
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In a car there are two persons: a car mechanic and a programmer. They where going to work when suddenly the car broke down. The car mechanic tries to make the car work again but no solution. Suddenly the programmer says: "I say we better FORMAT it!"
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How many prolog programmers does it take to change a lightbulb? Yes.
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